'Shaderlight' heralds new age in interactive rendering
02 June 2009
The new Shaderlight rendering plug-in for 3Autodesk's ds Max is available fro free download from the ArtVPS website. Shaderlight is a physically based ray-trace renderer that for the first time enables 3D artists and visualisation specialists to make changes to key image attributes at any stage of the rendering process – even on production quality images – without having to restart the render.
Providing a greater level of creative freedom than traditional rendering techniques, Shaderlight enables users to not only see the progressive refinement of a scene when objects or camera angles are altered but also allows them to make interactive changes to materials, environments, lights and textures (the MELT elements) on full quality 3D images. Shaderlight also includes a new approach to global illumination (GI), which enables light, colour and intensity to be updated on screen without the need to re-render.
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