A VR experience that is out of this world
01 February 2017
REWIND and the BBC have joined forces to create a 15 minute immersive virtual reality experience inspired by real life astronaut training.
‘Home: A VR Spacewalk’ is delivered on the HTC Vive and is a narrative led, fully interactive system designed to give users a feel for what it’s really like being an astronaut. The experience will takes users on a 250 mile floating journey above Earth with views of the spaceship, the International Space Station (ISS) and the universe. Users can also monitor their heartrate as they plunge into an emergency scenario and jet-pack back to the ISS.
This experience has been inspired by NASA and ESA’s training programs and the experiences of real astronauts. The collaboration is between REWIND and the BBC’s Science, Learning and Digital Storytelling departments, forming part of the BBC Learning’s mission to find the next generation of scientists and space explorers.
“We are extremely proud of this piece of ground breaking experimental VRX (Virtual Reality Experience) that will bring the wonder of walking in space to everyone who tries it. Some of the most advanced visual effects currently available in VR, accompanied with spatial audio have been used to create an incredibly visceral piece of content” notes Sol Rogers, CEO and Founder of REWIND:VR.
“With 'Home: A VR Spacewalk', REWIND is opening and exciting our senses to the emerging possibilities of interactive storytelling. By combining a compelling narrative with multisensory technologies like haptics and biofeedback, it delivers a truly immersive, powerful and unforgettable experience” comments Charles Melcher, Founder & Director of the Future of StoryTelling Summit.
“Only a very small number of mankind has ever walked in space, but what ‘Home – A VR Spacewalk’ attempts to do is bring together VR, storytelling and some of the latest thinking in pushing levels of immersion to give people their moment in space” says Tom Burton, BBC Creative Director and Producer. “It’s early days for immersive technologies and there is still much to learn about the editorial and technical challenges in VR, but the BBC is exploring what is possible with and understand its potential for audiences in the future.”
Click here to read the BBC blog about this experience.