1 6SigmaET - The future of VR in the engineering space

This website uses cookies primarily for visitor analytics. Certain pages will ask you to fill in contact details to receive additional information. On these pages you have the option of having the site log your details for future visits. Indicating you want the site to remember your details will place a cookie on your device. To view our full cookie policy, please click here. You can also view it at any time by going to our Contact Us page.

The future of VR in the engineering space

01 April 2019

In recent years, augmented reality (AR) has seen rapid growth and increased adoption within the industrial space.

The AR sector is predicted to be worth over £120 billion by 2020, with a large chunk of this growth coming from industrial applications such as manufacturing, electronics design and engineering. 

The sheer number of virtual and augmented reality devices present in exhibitor booths at trade shows are a clear indicator of this, with AR now widely seen across industrial sectors such as complex assembly, maintenance of manufacturing equipment, expert support, quality support, and automation – to name just a few. 

AR clearly has massive revenue potential in this space – but what about its counterpart, virtual reality (VR)? While not yet seeing the same level of industrial application as augmented reality, VR is already starting to find a number of real-life use cases in industry.

Take, for example, engineering and design. Here, it can unlock many benefits – such as providing a new perspective on CAD models. Already brands such as AutoDesk are incorporating virtual reality into their software platforms, allowing designers to develop and preview products in immersive 3D.

Read the full article in the April issue of DPA

Contact Details and Archive...

Print this page | E-mail this page